Re: SE5, Tell Aaron what\'s on your Wish List
Jump gates (seperate from warp points) ie you build to jump gates on a planet (perhaps a limit of one per star system or 1 per every 10 or 20 planets a player owns)
Anyway you would (transport) one warp point to anywhere you wanted it on a special (jump gate transport) ie you could build in on planet 1 in system 1 and transport to a planet on the far side of youre empire (perhaps 10 systems away) and allow a x amount of ships to travel through it per turn.
This would be a middle game tech allowing you to transport ships perhaps from a back planet to a frontline planet or it could be a cloaked transport ship and go deep into an enemy territory and allow ships directly into the heart of his empire (although you would only be able to jump between the specific jump gates - other seperate jump gates at different locations built on different plantes would not be cross transferrable)
Anyway you would be able to send ships directly to the frontlin - but if the jumpgate was captured the enemy would be able to send his forces direct to youre planet of origin. (although you could destroy it if it was captured) closing the loop.
This would be useful say for sending colonizers across the galaxy to have distinct zones - although the tech would come before warp point opening and closing that would make the tech less strategic.
You guys get my idea
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