IMO, troops are too powerful right now... they win or lose pretty much instantly.
Managing the troops you have is somewhat of a hassle, though...
More flexible capture-related strategies are needed, and some troop-strategies for ground combat would be good too.
- Hold out for reinforcements
- Bombard & Defend
- Neutral/Normal
- Full assault
Having population produce "mobile" militia each turn automatically would be cool. If you strip them off too fast, happiness and creation rates would drop...
A bunch of mods add infantry troops, which are pretty much what this would be.
Experience for troops? Oooh, that would be cool.
Collect and promote the veteran infantry and tank commanders for the homeworld push
