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Old July 28th, 2004, 12:12 AM
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Antonin Antonin is offline
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Default Re: SE5, Tell Aaron what\'s on your Wish List

Quote:
Originally posted by Shane Watson:
This is I would like to see in the new game:

First: Keep it turn based. If you go real time the game will lose a great deal of it's appeal. Real time games are fine for shoot'em ups for kids. But I like to think that SEIV/V has a little more going for it than that.
Absolutely. Please, let's not have SE become a kiddie game.

Quote:
Originally posted by Shane Watson:
Diplomacy, diplomacy, diplomacy. .
Again, yes.

Quote:
Originally posted by Shane Watson:
A functioning economic model that includes resources that you can actually use, combine to create new resources and trade. Manufactured trade goods. Raidable (and displayed) trade lanes. Trade ships. trade centers. Something to do while you are building your empire other than blow something up.
I've longed for a deeper economic model since I began playing SE4.


Quote:
Originally posted by Shane Watson:
The ability to elect or appoint named governors with individual characteristics and personalities that are randomly generated.
Absolutely. If I'm an emperor, let me appoint and dismiss governors.

Quote:
Originally posted by Shane Watson:
Don't overkill the graphics eyecandy - I'm sick of games that look like they were geared towards 12 year olds. Use realistic graphics for ships and planets, but keep them small and to the point.
I agree 100%. If the screen shots for SE5 look like the game is descending into cuteness, I won't buy it.

You and I have many of the same ideas on how we want SE5 to look. Unfortunately, I doubt that much of what we want will ever make it into the game. Computer game designers these days invariably choose to aim their product at the teenybop market.
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