Re: SE5, Tell Aaron what\'s on your Wish List
Digressing back to governors for a moment, I wanted to expand on that thought briefly.
Part of the idea surrounding this is a teird governmental system, that could be adapted and modified according to the player's tastes. In other words, being able to not only appoint officials, but to appoint them to handle specific tasks and manage other officials.
So, you could actually have something along these lines:
Emperor/President/dictator aka: The Player
Sector Barons
Subsector Dukes
Regional Directors
System Governors
Planetary Elected Officials
This is just an example, but you should be able to add as many teirs into this structure as you see fit and call the various offices what you will, along with the individuals being named as well.
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Also, on another point and something that fills me with cold, cold fear:
ABSOLUTELY NO STORYLINES. I don't need the game to think for me or to provide some hack reason for getting my peopel out into space. WHY game companies have thought that this is a good idea I will never understand, but it totally destroys the appeal of the game for me, not to mention the replayability.
Okay, end foaming at the mouth haha.
Cheers,
~S
[ July 29, 2004, 14:48: Message edited by: Shane Watson ]
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~Shane Watson
A.K.A. Oregano
Yup, I designed the facilities for SE IV <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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