Re: SE5, Tell Aaron what\'s on your Wish List
Perhaps this has been mentioned before, but I would like to see penalties/bonuses/restrictions based upon gravity (size) of planets. For example, as a human-like race, I should be unable to colonize heavy-G planets and maybe get a cost penalty when building on light-G planets. Or some variation thereof.
There should be techs that would allows colonization of them ("high-G construction," etc...).
In this same vein, certain racial characteristics should make it very difficult or easier to colonize higher or lower G places. If I was a space-born race, I should have significant penalties to exist on a high-G planet.
There could be various permutations herein.
I also feel that with a wider variety of planet types colonization should follow similar themes. For example, I would like to see "water-worlds" or "desert-worlds" and other similar combinations added to the rock-gas-ice paradigm.
Then, if I played a Cetacean water-borne race, then I would get bonuses (or no penalties) to colonize a water-world, and so forth.
I guess these could be similar in theory to the progression of colonization techs currently in place, but with wider variety - which would be nifty, more flavour added to the game, but with little or no added complexity.
Just my thoughts.
Thnaks,
Alarik
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