
July 31st, 2004, 05:39 PM
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Join Date: Jul 2004
Location: Orcas Island, WA
Posts: 21
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Re: SE5, Tell Aaron what\'s on your Wish List
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I think that is a bad idea. What is wrong with flavor text? The descriptions that planets, components, facilities, etc. currently have have no bearing on the game. Extra details make the game more immersive and provide a deeper gaming experience. Not every detail has to affect a game mechanic in some way. [/QB]
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The main problem with flavor text that I have is that it is exactly the same today as it was when I first got my copy of SEIV.
With randomly generated stats, you get endless variety and interest that could potentially directly affect game play.
Cheers,
[ July 31, 2004, 16:40: Message edited by: Shane Watson ]
__________________
~Shane Watson
A.K.A. Oregano
Yup, I designed the facilities for SE IV <img border=0 title= alt=[Big Grin] src=biggrin.gif /]
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