Thread: MOO3 finished!
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Old January 25th, 2003, 05:50 PM
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MacLeod MacLeod is offline
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Default Re: MOO3 finished!

Quote:
Originally posted by Graeme Dice:
quote:
Originally posted by MacLeod:
[QB]NwN had a few mega issues with it's copy prot software that for a couple months could only be fixed by downloading a crack, or not updating past Version 1.18 (and thus being unable to multiplayer).
Think it was a fairly sizable group of the playerbase.
That was a hardware problem with people who have sub-standard hardware, and not really a problem with the game itself.
Hmm, I must not know much about computers, guess my 486 here can't handle it. Thank you for assuming I'm an idiot.

I happen to have a rather well designed system that has handled EVERY other game in the universe without trouble. When I do have the slightest bit of trouble I can typically fix it rather quickly on my own.

I do however agree it wasn't a problem with the game itself (rather in the 3rd party libraries used to copy protect it) however it was a support disaster as nothing was accomplished to fix it in a reasonable time. Also NwN had a game-breaking bug in the scripting that prevented the completion of the second act through gameplay. It required intervention by switching onto gamemaster mode.

Many many games come out perfectly playable on day one, NwN wasn't one of them.

Moving on.....
I wouldn't call Microprose the MS of gaming, they just aren't big enough a company, that's why I put the bullet on EA. EA is huge, the largest of game companies and they are a disaster.
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