Re: MOO3 finished!
"That was a hardware problem with people who have sub-standard hardware, and not really a problem with the game itself."
Why is it people always blame the ones having issues, and not the sub-standard program causing it?
Fact is, many copy-protection schemes are crap. Removing the copy protection from Morrowind can give up to a 20FPS improvement! And given the fact that it CAN be cracked, and was done so quickly after the game was released, it isn't stopping pirates at all.
Another time this happened was MechCommander 2. Everyone assumed since they had no problems, no one else did either. Heh. As it turned out, the game had an odd issue that resulted in two files being made. When those files were present, performance went in the toilet. My 1.5 GHz Geforce 4 system got MAYBE 5 FPS with everything turned off. Then I removed those files and got over 30 with everything on. If that isn't a game programming issue I don't know what was..
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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