Re: MOO3 finished!
could someone please take a break from bickering over the CIV/SMAC serise and the failings of games that crash every 10-100 hours, and give me an SE4 player's perspective on MOO3?
lets face it. tons of people left se4 because they thought that even a year after its release, it was still in 'beta.' it has given me tons of RCEs from the unmodded game and integer overflow errors, until some very recent patches within the Last year. the strategic combat still has some problems, and the simulator is still useless. and frankly, i dont care if you spend $2 on a meal, or $50.
please put that aside for a second, and if anyone has the game, shell out some facts about the gameplay. how are the features? how is the combat, and economics, and politics? can it be played well multiplayer, without realtime connections? can games be saved so realtime games can be continued later? how is the AI, and minister control? how is the customization? how does it stack up to SE4?
I care only a little bit what reviewers say. I want to hear the real story from people here, because as SE4 players, your oppinions count more.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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