
January 27th, 2003, 12:34 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: MOO3 finished!
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It's hardly absurd that musketman can defeat modern tanks, especially in a good defensive position. Unless, as I've already said, you somehow believe that those are the same exact soldiers that you trained several hundred years before. Modern tanks are still vulnerable to infantry, and molotov cocktails will still cause them plenty of problems.
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Please explain to me how men armed with arquebuses can defeat tanks, with anti-personal machine guns on them. Modern tanks are not vulnerable to men with arquebuses.
And how many structures and population points were destroyed during this bombardment? Military units are not likely to be severely damaged during a bombardment from bombers, as that represents WWII level technology. The whole city of Berlin was nearly destroyed but the military still was functional. The point of bombardments is to destroy the population and improvements of a city so that your units can overcome the defenders.[/quote]All the bombardment did was 1 damage to a unit. Nothing else was destroyed. No population, no buildings. This happens a lot, with all types of bombardment units. Catapults, cannons, ships, everything. I sit there, bombarding with tons of units, turn after turn, and nothing gets done, except maybe 1 or 2 points of damage to a unit, or population.
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The AI's are quite willing to trade those technologies with you, which is the best way to keep up with them.
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No, you misunderstand. They are only willing to trade them to you for a lot more than the worth of what they are trading. But, they are always willing to trade for little to other AIs, even on the turn they receive the tecnologies.
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After most of them have a technology, the price is low enough that you should be able to afford it. Once communism is researched, you can switch to democracy and blow past the AI in research as it starts to conscript troops for its defense.
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The price goes up with every tech you trade for, regardless of who you got it from. I have never seen them ask less for a tech that they all have.
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The things you've pointed out are fairly minor gripes.
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Only in your opinion. They are mostly severe flaws in the combat system (or lack thereof) that make the game less than fun to play.
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