
January 28th, 2003, 09:29 PM
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First Lieutenant
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Join Date: Apr 2002
Location: California
Posts: 790
Thanks: 0
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Re: MOO3 finished!
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Originally posted by DavidG:
Based on the games I've played computer programmers seem to confuse the term "engaging storyline" with "Intensly lame story that makes me want to jab an ice pick into my brain.".
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Amen. I suspect, though, it will be more like Starcraft where you have the option to play through the story (campaign) but the replay comes in with storyless mayhem..
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Originally posted by DavidG:
Edit: Wow do people actually complain the SE4 has too much micromanagement? I thought it was pretty low for a 4x game which is one reason I like it.
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There is a lot, I think, but it's avoidable by shying away from Large galaxies and units... Man, I hate it when I have to spend like 15 minutes launching mines. I'd rather have my worlds destroyed, I think...
-spoon
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