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Old January 25th, 2003, 01:38 PM
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Default Re: Team League Forming

Quote:
Originally posted by Rambie:
A fellow SE4 fan and I have been talking about forming a league for multiplayer SE4 games. Members of this league would form teams for multiplayer games, either PBW or PBEM with SE4-Classic or SE4-Gold.

One idea is to form a game where an experienced SE4 player teams up with a "newbie" to help them out, a little ITGT (in-the-game-training) if you will. Another would be for teams of experienced players to try for a "team king of the hill"

We know that pre-determining teams can be messy because of "gamey tactics" and cheating. This is where the league idea comes in, where rules of conduct would be set prior to the games starting.

Before we proceed too far, we'd like to know your thoughts on this idea and if anyone would be interested.
I just finished one team game (Maelstrom -- my team won, woo hoo!). That same group of people are setting up a new team-based game, "Tsunami", using P&N v3.1b (with teams, AFAIK, remaining the same, and room for one more team ... we've got half of it, but he needs a partner ...).

Some level of pregame planning is beneficial -- coordinating race design for example. Discussing who will be responsible for what (in Maelstorm, Iw as the primary techmonger, while my partner handled the military buildup angle for most of the game).

I like the idea of a league for such, with randomly-assigned teams. However, a suggestion would be for at least SOME formats to allow those teams a couple days to discuss their mutual plans, and adjust their races to suit the requisite playstyles involved in executing those plans.

Other formats might be workable as well; it's always best to have multiple formats for such things, so that things don't develop a sense of "same old same old" ...
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