
January 27th, 2003, 03:39 PM
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Second Lieutenant
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Join Date: Jul 2002
Posts: 442
Thanks: 0
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Re: Team League Forming
Quote:
Originally posted by Rambie:
quote: Originally posted by Pax:
I just finished one team game (Maelstrom -- my team won, woo hoo!). That same group of people are setting up a new team-based game, "Tsunami"...
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I looked for that game, it had all the teams... oh well. No, Tsunami is still looking for one more player (it's at 7/8 right now); Shoujo's "Elsweyr Confederacy" needs a teammate. Go sign up!!
AFAIK, the teams are Milligan/Iveron, thedude and myself (GMPax), Groggy and Xenophobe, Shoujo and .... whoever signs up first.
Here's the game info:
Quote:
Game description
Nomads and Pirates V3.1b (Depending on availablility)
Team play - for an idea visit the Maelstrom game discussion board. 4 teams of 2 players each. Each will partner only with their team member and any computer players that will have them. All treaties between non team human members are not allowed. Ending point is to be determined later but the premise is only one team will win - your enemies are the three other teams. This will be a modified computer map where there will be 4 distinct quadrants with each team starting in their own quadrant - each quadrant will have 24 systems in it. Each quadrant will be connected to each of the other quadrants by one warp point. I will post a map so everyone has the same starting info regarding the map. People can either choose their partner or I will pick them at random.
More to follow in the discussion board for this game.
Starting resources: 20000
Starting planets: 1
Home planet value: Good
Score display: allied
Technology level: Low
Racial points: 3000
Quadrant type: User Generated
Quadrant size: Large
Event frequency: Low
Event severity: Catastrophic
Technology cost: Medium
Victory conditions: Last team standing
Maximum units: 5000
Maximum ships: 1000
Computer players: 8 (I will add 8 and place them)
Computer difficulty: Medium
Computer player bonus: Low
Neutral empires: No
Other game settings:
Pirates and Nomads V3.1b
Players can only colonize home world type (atmosphere doesnt matter).
Each player has to have a different home world type from their partner (again atmosphere doesnt matter).
Players can only trade techs with there partners.
No intelligence projects.
Owner: Milligan
Turn number: Not Started
Players/max: 7/8
Last turn:
Next turn:
Turn duration: 24 hours
Turn automation: After Last player upload only (key)
SE4 Version: Stock v1.78 (Gold Patch 2) & Pirates and Nomads v3.1b
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__________________
-- Sean
-- GMPax
Download the Small Ships mod, v0.1b Beta 2.
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