Re: Finite resources or not?
The AI is no good with finite resources.
It also doesn't make direct representational sense to be able to mine a planet down to zero in a matter of years.
However, I think it does make more interesting multi-human-player games using the unmodded game set. I have seen a couple of these in advanced stages, and they limited fleet sizes and development practices in interesting ways.
You can still get unlimited resources when playing finite resources games - you just have to build enough Value Improvement Plants.
I think it may tend to have a side-effect of creating lots of research planets, and zipping through the tech tree, so I would recommend using High research costs.
It's also lame that the resource total replaces the extraction rate multipliers, so every planet extracts at base rate, so you lose the interesting detail of having some planets more productive than others.
But if I had to play an unmodded game, I'd want to play PBW (no AI) with limited resources.
PvK
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