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Old January 27th, 2003, 06:17 AM
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Krsqk Krsqk is offline
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Default Re: learning Ancient Ruin techs

ISTR that the Events and Intelprojects files used the same things. In that case, since you can steal a tech area, I'd think you could have an event give you one. Downside: since you're not choosing who it's against, and you're not selecting the desired tech, you're likely to "learn" something you already know. You can search for "events intelligence" or something like that for more info.

[Edit]I was going to be nice and search for the link and post it for you, but the search engine seems to be set on "slower than the 180-year itch" mode. Sorry.

[ January 27, 2003, 04:35: Message edited by: Krsqk ]
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