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Old January 28th, 2003, 08:21 PM
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Krsqk Krsqk is offline
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Default Re: new SEIV patch !!

I don't think most of us disagree with the need for the fix, just the extent of the fix. AI use of the MC was broken, and it needed to be fixed. This patch did that. However, by not adding any limiting factors controlling the use of the MC (i.e., not on colony/transport ships), it gives a new set of obstacles to the AI. Colony ships will now be what, 4000 mins more expensive? That adds a turn to ship building for all but those with God-like construction. That is a disadvantage.

The solution I've suggested would allow the AI to use MCs when it's convenient/appropriate, but allow modders to control or forbid their use for designs which won't benefit from it. Admittedly, there will still need to be some hard-coded basis for determining when MC use/disuse is warranted, but it's better than nothing.

[ January 28, 2003, 18:22: Message edited by: Krsqk ]
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