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Weapons, engines and mods, Oh my!
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January 31st, 2003, 05:46 AM
PvK
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Re: Weapons, engines and mods, Oh my!
If torpedoes fired every turn and could hit all targets... they'd be just another weapon like most others. It would remove more from the game than it added. The question isn't so much "What should a Twinkie Torpedo do?" but "What combinations of pros and cons are interesting and neither worthless nor clearly better than all other choices?"
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