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Old January 30th, 2003, 08:41 AM

couslee couslee is offline
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Default Re: Simultaneous Games

Ok, basicly, it looks like the Ai was able to out run my fleet due to it not moving like it should have, it just sat for two days before begining persuit. Why it did that, I don't know I am sure I will get a better replay when I get back to that turn.

The fleet (two ships) what looked like the fleet firing on the AI ship, was actually teensy tiny itty bitty wittle.... ships. the fleet does not move in unison, it moves one ship at a time, one tile at a time. Which in my topic post, is how I said it should be.

The only question remaining, is how come the fleet just sat for a couple of days before moving. this appearance may be due to the reload.
I am getting a better understanding of the mechanics, thanks to all your help.

Edit in:
Oh, the AI does cheat, it has the all seeing A-eye, but it needs that for programming. I have seen the AI make a B-line from 3 systems away and head straight for the only unprotected planet in a fully colonized system, and it's not the closest one. but beyond that, it seems fair enough. The A-eye can't see planetary mines tho. lol FABOOM! which is also part of good programming. one of these days, someone will program a game with an AI search/explore ability but I have not seen it in any games yet. Fog of war is a human problem. That is what makes this so frustrating. you play and think "cool, an AI that don't cheat(not A-eye) and feel good about your purchase and are having fun, then you see something that really looks hokey.

[ January 30, 2003, 06:56: Message edited by: couslee ]
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