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Old January 30th, 2003, 11:28 PM

couslee couslee is offline
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Default Re: Simultaneous Games

Lol, almost forgot why I pulled this thread up. considering the lenght of the other post, I thought i\t better to make a second one. Different topic.

I have a non-neutral AI that has been sending missle ships to attack one of my planets. Due to the unique match of "his" weapons against my WP, the only thing that happens every turn is a stalemate and continued blockade. I have been dispatching his units with a cheap ramming ship, but alas both get lost when one of my desings is built. No problems there. But because of his steady flow of missle ships, he has negletced to expand. he has tech I want, and is an "other" breather. So I want to force a surrender with minimal population loss on his side. But i can't seem to get a blockade going. my ships keep glassing the planet. I even tried to make a specific strategy to give the ship, but it still is not working. Is there an easy way to establish blockades in Simu games? I even reduced the planet damage setting to the min 10% (won't go to 0). That didn't work either. i do want some/one/whatever ships with weapons in case it either builds a WP, or sends one of his ships to clear the blockade. I probably could send a PDC only ship there, but that would not do any good against some of his designs, nor would that destroy any WP. I do not have troops yet. But even if i did and captured all his planets save one, I still need to establish a blockade to force the surrender. Any ideas?

oh yea, I was going to check the encyclopedia malfordica before posting, but forgot. will go there now, but posting this anyway cause i don't want to re-type the details out again.

Edit in: LOL, blockading is not even a listed topic. and the faq does not address this in PBW.

[ January 30, 2003, 21:39: Message edited by: couslee ]
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