
January 31st, 2003, 06:58 AM
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Sergeant
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Join Date: Jan 2003
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Re: Simultaneous Games
Quote:
The only question remaining, is how come the fleet just sat for a couple of days before moving.
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In the game in question, both ships had the same speed, so would have moved on the same day, which they did after my fleet had it's siesta.
I just got up from mine, and had this thought.
In turn based if you select a ship or fleet and click on the "warp" button, but remembered you forgot to check something, you can cancel the "select location" by clicking on a non-worm hole sector. If you click on "move to" and have the same realization, you can cancel that by clicking on the ship again. This does NOT work in Simultaneous games. It is possible, that this is the scenario that caused my ship to sit still for one of it's movement days. IF I clicked on the fleet, clicked on "attack" and then changed my mind and clicked on my own fleet to erase the "select target" message. If later I decided to go ahead an attack that unit, I would have clicked on the fleet again, and "attack" that ship. IIRC that was the case, because the fleet had a colony ship in it, and I decided to pull the colony ship out of the fleet so that it would go to the planet not via the enemy ship. Now, there is a game problem regarding that, and that is the inability to cancel a half selected order. Esc does not work, neither does delete or any other key I tried. And therin lies the problem. The "select" does not even cancel itself if you switch to another ship. This can cause a lot of mis-directed ships. Would be a nice feature to add if there is another patch.
[ January 31, 2003, 05:03: Message edited by: couslee ]
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