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Things in SEIV I never knew about....
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February 18th, 2003, 05:58 PM
dogscoff
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Re: Things in SEIV I never knew about....
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Ok, well it may not work perfectly actually, so we still may need somewhat of a hard code change. It looks like you can't get your ships to move more than a space or two out off of their ideal path by doing this.
How about if you built a "tunnel" of fake minefields, so there is only one path available from the warp point to the resupply depot? It seems like overkill but if you ever wanted to reach other parts of the system you could manually override the aVersion to minefields.
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