
March 15th, 2003, 09:16 AM
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Major General
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Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
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Re: Things in SEIV I never knew about....
Quote:
Originally posted by MegaTrain:
2 If you put two Space Yard component on a ship, you get a single queue that can build with twice the speed.
7 You can give your ships fairly complex sets of orders, including Stellar Manipulation. Like this:
Move to Fenves Coordinates (3,4)
Open Warp Point
Move to Fenves Coordinates (9,9)
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Are these only true in Devnull mod?
I belive in standard game you can't increase build speed by having more than one space yard? right?
Also in standard I'm not sure about opening worm holes, that might work. But the bad thing is that I can't use move to, close worm hole... As it then says, There is no worm hole at this sector if I'm not positioned at a wormhole when I enter the orders.
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