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Old February 2nd, 2003, 07:17 PM

NAV NAV is offline
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Default Re: Repair Priorities

Quote:
Originally posted by Cheeze:
One thing I generally always change in the repair priorities is to raise Supply or Resupply near the top of the priority list, particularly when I have the quantum reactor. If I am retrofitting engines or adding the quantum reactor, I like to have it repaired first. That way, once the engines are up, the ship already has supplies it might not otherwise have, and can immediately head where it's needed, rather than limping along to a resupply depot.
I like to put construction at the top !!! That way if there was damage to your repair base over your home world your repair bays and space yards would be repaired first so others may assist in the repair of the fleets... Also when defending a warp point etc. You may have 2 repair ships with one damaged, this way the damaged one gets repaired first. This is my top chices...
1: Construction~Reasons stated above
2: Vehical Control~For ship operations
3: Engines~ So ship may get out of harms way for a repair base.

In regards to supply bays and engines I think when repaired all fuil is lost

[ February 02, 2003, 18:31: Message edited by: NAV ]
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