Thread: Ramming Damage
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Old February 3rd, 2003, 08:11 PM

couslee couslee is offline
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Default Ramming Damage

I tried to find an answer and couldn't, so here it is.

How is ramming damage calculated?

The inspiration for this question has the following set-ups.
Both races have standard B,LS,CQ,6ion engines, no shields.
My ship: Frigate with 1 Cobalt3, 3 PDC2, 260HP
Enemy ship: Destroyer with 3 CSM2, 1 supply, 305HP

1> With no previous damage to either, both get destroyed. Why? the 300 damage from the warhead should almost completly destroy his ship leaving 5 HP. My 260 HP Frigate should have survived imo.

2> After a different ship of mine destroyed all of his components but his B, LS, CQ. (30hp total), I rammed with my undamaged ramming ship. Again both were destroyed. WTF?WHY? My ship certainly should have survived, as he only had 30 HP before ramming.

So I am obviously thinking this should work a different way than the programmers set it up. Cobalt warheads are expensive, they should work better than they do.

I know in a ramming situation, I will take some damage. But given the two above situations, total loss seems wrong to me.

[ February 03, 2003, 18:13: Message edited by: couslee ]
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