Thread: Ramming Damage
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Old February 3rd, 2003, 08:44 PM
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Default Re: Ramming Damage

First of all, a ramming ship has a certain amount of damage it can generate. This is based I believe on the structure of the ramming ship. In the stock game, the target ship takes 100% of this damage amount, and the ramming ship takes 60% of the damage amount. These two numbers can be modified in the settings.txt file.

Putting on a warhead greatly increases the damage amount you ship does to the target. But it also increases the amount of damage done to your own ship if you remember your ship takes 60% of that number. With a warhead you can very easily give more damage than your own ship can sustain, especially a small ship like a frigate. 60% of a Cobalt Warhead 3 by itslef is enough to kill your frigate, without even counting 60% of the structure of your own ship.

Even if 100% of the damage your ramming ship can do is way more than the total comps left of the enemy ship, your ship still does the total amount of damage. It's just that the extra damage is wasted. And your ship still takes 60% of the total damage, It doesn't take the amount of damage that it takes to kill the enemy. As far as I know the size of the enemy ship or the structure of the remaining components have no effect on the ammount of damage your ship sustains. Only the size of your own ship and whether or not it has a warhead on board.

Geoschmo

Quote:
Originally posted by Ed Kolis:
If your ship has a warhead, IIRC it will automatically be destroyed when it rams, whether the enemy is or not - warheads kind of blow up you know and they're not fun to be around
I am not sure that is neccesariy true. For a small ship it would be, but I believe a large enough ramming ship with warhead can survive the impact. Although much more heavily damaged than it would be without the warhead to be sure.

[ February 03, 2003, 18:51: Message edited by: geoschmo ]
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