Re: Ramming Damage
Originally posted by couslee:
See, I thought the warhead damage calculated first. I would rather see the warhead with a .5 or 1 range with only one use allowed. (MOD?)
You can't mod a true one shot weapon, but you can mod one with a 30 reload rate. Not sure if that would do exactly what you want, but it might come close.
What about if I had damaged components. Is the mass from those deducted from the ramming damage done? I assume it is, but not 100% sure. That goes for a lot of things in this game.
This is a good question, but I have no idea.
Geoschmo
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