Thread: Ramming Damage
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Old February 3rd, 2003, 09:57 PM
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Default Re: Ramming Damage

Quote:
Originally posted by couslee:
tbontob. I have seen that too. Had a ramming colony ship gets destroyed ramming a lighter ship ship too.

Thats is why I was thinking about maybe modding the warhead to a range 1, use 1. At 1000 minerals each, you should get more benefit than it gives.
Except for one game, I have been playing the standard non-modded 1.78 game.

But now I remember, the colony ship which was destroyed was in The Great Experiment II and the players colony ships were modded to allow them to have greater range. And it was my colony ship vs the AI's. Could a modded colony ship have skewed what should normally have happened?
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