Thread: Ramming Damage
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Old February 4th, 2003, 03:58 AM
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Default Re: Ramming Damage

Sure, if spaceships collide directly, it would do massive damage. Again, the problem is they wouldn't collide, unless the rammer was suicidal, and faster and more maneuverable than the target. The turn-based combat and the weapon ranges and damages make it pointlessly easy to ram.

Not to mention the balance issue that suddenly cheap ships can wipe out expensive ships.

Maybe there are some sci-fi explanations where ships really would be so easy to ram, and crews really would be willing to commit suicide that way, so elite weapon-armed ships would be a foolish design, and ships full of organic armor would reign supreme. The thing is, I wouldn't really want to play such a game, at least not for very long.

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