
February 4th, 2003, 09:23 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Thanked 12 Times in 10 Posts
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Re: Ramming Damage
Quote:
But this is turn based combat. And in such, the faster ship can move into firing range and shoot at a target, while the other ship just sits there. This is being just as unrealistic. If your big expensive experienced ship is comming at me, it's ok for me to just sit still while you get your turn at advancing and taking your shots, with no chance to move out of your weapon's range. But it's not ok if you have to sit there while I get my turn? That is kind of one sided. So the faster ship argument in full of holes imo.
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There are no holes. The argument is that the whole thing is unrealistic, both for the faster and the slower ships. I see no holes. 
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