Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
Aloofim, there is a link in the first message in this thread. I also posted it in the Mods List sticky topic. Adding it to my sig is a good idea though.
Oleg, at least if he's gutting your ships down to the armor before capturing them, he's not gaining any tech - just resources.
I've been fighting the Drushocka too, in Fryon's PBW game Adamant 0006, which uses his Quadrant Mod too, so even though the AI is given a bonus, they need it because the AI doesn't do remote mining, and there are asteroids everywhere, so human players get nearly unlimited resources. They were doing pretty well, and had captured several planets and built some major cities and fancy organic facilities. They had some strong fleets with a good mix of troop transports, carriers, warships and minesweepers, and their ships were quite effective (I won't spoil the surprise of the weapons mix here, for those who haven't fought them before). We had some really enormous battles where I lost scores of ships and fighters but eventually wore them back, mainly by throwing heaps of ships at them. They're still kicking, though, and are now capturing and smashing the colonies of one of my human allies.
I managed to capture one of their colony ships - I don't think those have SDD's.
PvK
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