
February 24th, 2003, 07:11 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
Quote:
Cities are only for ppl playing the loooooong game.
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This mod is in particular for the little longterm builders in us, isn't it? If I would be asked for the most effective way to win, I guess it would be something like:
-not many planets to develop, just for special facilities like ship training etc.
-remote mining for higher production output
-capture as many home planets as soon as possible
But I think the upgrades should take longer or at least as long as the building from scratch and this is not the case. Upgrades can be abused to save time and material. Wasn't there setting value for upgrade costs, maybe this might be tweaked a bit?
EDIT: I am at about 25 years in my single player game and I can second that the AI does quite a good job, developing worlds, ship designs etc., nice ! Troops and WPs on homeworlds, grrrr 
[ February 24, 2003, 17:35: Message edited by: PsychoTechFreak ]
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