
February 27th, 2003, 04:47 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
Quote:
Originally posted by PsychoTechFreak:
Is the AI somehow programmed/programmable to use similar upgrade paths?
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Up to a point. I tried to disperse Colonial tech so AI will have time to build minor cities on first colonised planets and then upgrade to cities+ It worked But once AI reseacrh high level buildings it starts to build them from scratch.
Hmm... I think there is a way around it: PvK should assign different bogus ability to high level cities. Then if only minor cities bogus ability is used in construction_facilities, AI will always follow build-upgrade path ! 
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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