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Old February 28th, 2003, 01:44 PM
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

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I'd be interested to hear from players who have tried a Temporal empire in Proportions - what were your game settings, how long did it take you to develop temporal spaceyards, and how much of an advantage did it seem to be once you got them?
I'm playing one now. It took me a few hundred turns to get it, but it has been a hard game. It is really nice having such a huge construction potential- I can turn out a battlecruiser in 3 turns at my homeworld- but what with my limited economy and the fact that my existing ships never seem to die (due to the leaky armour effects) I don't build that many new ships. I tend to just upgrade the old ones, and occasionally throw out little escorts and scouts to top up my harrassment fleet.

Building temporal yards on new colonies takes forever, and by the time the low-pop modifiers have been applied, they don't seem so great anyway- even with 80 million pop, they still only build 4 or 5 small troops in a turn.

I guess what I'm trying to say is that temporal yards don't seem to be over-powerful, imho. PvK: I can send you the savegame if you like. It's an interesting game for a number of reasons, not least the AI's state after four or five hundred turns...
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