
March 6th, 2003, 06:06 PM
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Lieutenant Colonel
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Join Date: Feb 2003
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
For any one interested, I wrote this post Last year in regards to Space Yard Ships (SYS) in relation to some neat creative/inventive abuse’s.
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NAV : posted May 20, 2002 01:17
Private
Member # 2879
Quote:
Originally posted by PvK:
A group that has been playing Proportions multi-player LAN games on weekends has suggested removing the ability to put shipyards on medium (or larger) transport hulls, because it with the ~30% maintenance reduction, it makes a really powerful and economical mine/satellite layer in Proportions.
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~ Regarding Space Yards on cheap transports, in itself is fine, even though the AI does not make good/same use as Humans do.
But us crafty human players put a sat or mine Launching bay on it and bring it to our warp point, in 2 turns we build enough mines to stop any Incursion probe, in 3 more turns we have enough built and launched to probably stop the AIs entire Incursion. 5 more turns-we have enough mines from that Mine Fabricator built and launched, to stop the AIs Attack State sending it Back to infrastructure State to rebuild and try again.
Also goes on to say
http://www.shrapnelgames.com/cgi-bin...3;t=005496;p=3
[ March 06, 2003, 16:10: Message edited by: JLS ]
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