
March 13th, 2003, 10:05 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
Quote:
Originally posted by oleg:
quote: Originally posted by Aloofi:
I definitively want an improved fighter combat model with Proportions.
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Hmmm, I actually like current Proportions' fighters. Very balanced weapon selection IMHO. "combat-only" fighters would be a nice addition but overall it looks about right for me.[/QB] I agree, Oleg...
There is nothing wrong with current Proportion fighters; they are pretty much the same as, the base se4 fighters.
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But the premise, is that the AI can not defend properly against a Long Range Carrier attack on his home world!
This was my reason for the Tactical Fighter Mod …
Fighters now move in Tactical combat only. On the Strategic map, when launched over a planet or any sector, they remain on combat patrol for that sector until recovered by a Carrier or your planet.
"(When you attack a planet, you will now need to commit your fleet and Carriers where the AI will be able to defend itself ) ouch!"
I also tried to address some stacking issues with fighters versus Ships.
And I have been getting a lot of positive response for this effort. 
[ March 13, 2003, 21:17: Message edited by: JLS ]
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