Re: Too many planets
Elwood,
I been working on sparse systems myself and have played a few games in them (and believe that the AI works a bit better too) but would be interested to see what you have developed. Would you post it into the Mods Archive? Thanks....
I take the earlier point that we could consider Ice and Rock planets to be variations of the same thing and that the Tiny - Huge descriptions only represent increments around some ideal planet size. As for Gas Giants though, I think we have to assume that some form of gravity tech has been developed to allow them to be colonised.
For my sparse systems, I think I might reduce the costs of Ice and Rock colonisation techs a bit. Will mean that the AI Gas races will get a bonus but I am happy to concede that given the way the AIresearch.txt files are configured.
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