Re: Yet another planet capture problem
In my "test", I was using minimal troops, mainly because the system I am attacking in the game has all low pop worlds. I don't know if the mines that did survive were because of that small amount. Given the same planet and a 100 troop drop, might have destroyed all the cargo. I don't know, maybe would have captured more (as it would have taken less combat turns). I guess cargo is what is exploding on the mini-world during planet combat and not alien heads. lol
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