Re: What new abilities would you like to see?
-area damage types (free for modding)
-warping without warp holes. certain number of galactic squares even if there is no system on the other side of the jump. Thus can stop in "empty" squares.
-"short" range fighter types without the ability to travel insystem, just in tactical combat (as it was in SeIII)
-multiple space yards on a planet
-ability to manually distribute supply points between ships
-abilty for facilities to be operated by population in order to have a 100% efficiency. If too few people are operating it only 50% efficiency or so is possible
-Satellite Groups can be setup before combat manually.
KlausD
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