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Old February 25th, 2003, 11:22 AM

Rexxx Rexxx is offline
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Default Re: AI DEATH MATCH 2

Without the "calling for names in the construction_vehicles-file" thing (v 1.61) working these colonizer dead ends will become an annoying issue again, especially in games between peaceful races.
It will become a question of sheer luck if an AI gets stuck or not (is there an colonizer slot available in the construction file when the next colonizing tech is discovered or not). If not please wait for the first create planet ship to be built and the first planet to be created (hopefully of the right type for your waiting colonizers). In the meantime sit back and watch your frozen empire.

Of yourse, there is another workaround. But only for the more suicidal races
Quote:
Originally posted by Master Belisarius:
But in races that like to send their ships through enemy minefields, this problem is less common, because they lose the "excedent" of colony ships.
This issue has been reported to MM several months ago, unfortunately nothing has changed.
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