Re: SE5: GUI design discussion..
Looks nice, but maybe some of those long "strings" could be condensed - i.e. instead of
shields 1 -> shields 2 -> shields 3 -> shields 4 -> shields 5 and shield depleting weapons
you could have
shields 1-3 -> shields 4 -> shields 5 and shield depleting weapons
in other words, any time you have a linear progression with no branches, just compress it into one box
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