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				 Re: SE5: GUI design discussion.. 
 Looks nice, but maybe some of those long "strings" could be condensed - i.e. instead of
 shields 1 -> shields 2 -> shields 3 -> shields 4 -> shields 5 and shield depleting weapons
 
 you could have
 
 shields 1-3 -> shields 4 -> shields 5 and shield depleting weapons
 
 in other words, any time you have a linear progression with no branches, just compress it into one box
 
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