Primitive, don't be afread to say the whole saying.. "Keep it simple, stupid!" I am one of the few remaining people on this earth that still makes extensive use of this philosophy. That's probably why I find it hard to find work in the industry. The current status quo in the industry is "Complicated works!, Dazzle them with an over abundance of useless eye-candy and they will be drawn to it like a moth to flame!" and another phrase that can be extruded from the current industry is "Gameplay is a thing of the past, leave it to the archioligists and retro-gammers." Today a game only has to be good enough to incite people to buy it, having a game good enough to 'play' is secondary and not really necessary to ensure sales. All you need is a game with a little potential and the promise of a patch to make it the best game ever! In support of this theory, I dare you to name a single game that has been released in the past 5 years that has not had a patch released following the release of the game.
But I digress. Like I said I'm a deciple of the KISS philosophy and have been all my computing life!
Oh, and IMHO Malfador Machinations have released game 'upgrades/tweaks' and mistakenly called them 'patches'! So I give them an exemption from any association with the 'evil patches'
Cheers!