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Old February 22nd, 2003, 03:32 AM
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Fyron Fyron is offline
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Default Re: AI CAMPAIGN ; Released

Quote:
Originally posted by JLS:
quote:
Originally posted by Imperator Fyron:
AIs do not do well in finite resource games at all because they do not know how to balance production versus storage. Generally, after you destroy their main fleet or two, they are dead, because their planets won't hardly be making any resources at all.
I know I have played many mods and Base SE4 since SE4 hit the market….
AI Campaign is modeled to handle Finite very well, and Fleet replacement of its losses.
We have been building this for months.
~
All I ask is that you try it. It won’t take you long to figure out how I accomplished this thru AI Balance and Finite Mods
~
A matter of fact you have some contribution to this Model and you have been mentioned in the credits.

Umm... sorry for not being 100% clear. My post was mostly referencing this statement:

Quote:
Absolutely the AI can keep up, the trick is do you remember how to stay ahead in net resources. I bet its been awhile since you played a Finite Game…
and the AIs inability to normally handle finite resources games. I did not mean that your scenario/mod thingie wouldn't work. It could, as long as you built a lot of value improving facilities for the AIs when you set them up. Otherwise, they will eventually die off from not having any more resource production. They do not know how to build enough value improvement plants to keep pace with their resource production. They do not know how to limit ship building when necessary to conserve resources. They do not know how to balance resource producing facilities with resource storage facilities. If you made allowances for this to compensate for the AI stupidity, then they could indeed be able to pose a challenge.

Edit:
And also, might I ask what this means (in the mod's readme):

Quote:
Imperator Fryon for the inspiration of the Centurion Race and the copy of AICs CCC Image.


[ February 22, 2003, 01:38: Message edited by: Imperator Fyron ]
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