Re: Space Combat - Observations and Questions (Aaron/Richard take note)
DirectorTsaarx, That definitely clarifies the issue and I agree with your arguments completely. I too experience the same problems with S Combat and wish that was improved significantly. However, I currently use strategic combat almost all the time since I can generally "whoopa$$" on the Ai in tactical 'cause the AI is weak (and all the reasons you mentioned below). It makes for more challenging games and requires more though with the ship design, formation, etc.
Good post and good topic!!!
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