
February 24th, 2003, 10:31 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI CAMPAIGN ; Released
Quote:
Originally posted by Imperator Fyron:
quote: AFAIK, you are wrong about bonus effect on ship building : "bonus" multiplies production, research AND construction rate by a factor of 2(low), 3(medium) and 5(high).
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AI bonus givs 2x, 3x, 5x multiplier for resources. It also gives 1.5x, 2x, 3x multiplier for SY rates for the AIs. If referring to the Computer Player Bonus. New Game/Game Setup Menu; Bottom Right. (non, low, med, high)
Yes, We usually play Computer Player Bonus at its default (none)...
~But it is best to start AI Campaign with defaults, (finite on or off optional), to see what its about.
At default the AI will build gradual as the Designer intended with the Vehicle Construction files. The non default setting you are referring to also does not directly help the AI in other Abilities that AI Campaign is accomplishing. Some examples are: the AI better handles mines now, point to point re-supply, faster ship training, sector scanning, Stellar manipulations, combating Plagues, low level Master Computers to name a few.
However if you feel the AI needs to get an additional boost, then by your means, go for it.
Although I don't expext it will.
It may just hurt the AI in Finite Games!
Thanks, John.
[ February 24, 2003, 20:45: Message edited by: JLS ]
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