Re: Space Combat - Observations and Questions (Aaron/Richard take note)
This topic is very interesting, I have a question though :
Is there a file(s) that tells the AI what to do during strategic combat ?
I understand that the formation and strategy of the fleet will have an impact, but how do you evaluate (or guess) what the computer will do based on your design ?
For example, I read that if your fleet is using maximum range and your ship have direct fire/missile weapons, the fleet won't take advantage of its long range with missiles, it will move in to get within range of its direct fire. How am I supposed to know this ? What file dictactes this behavior ?
This is interesting because I recently was testing various design of ships with different weapons. The most successfull design had missiles weapons only and maximum range strategy. The moment you would add a direct fire, it wouldn't perform as good. I guess I know why now. But without this thread, I couldn't have guessed why ?
I'm tired of all this guessing...
thecyclemania
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