Queue Bug?
Please test this. If you think it is a bug, please email Malfador.
Start a new game and delete two Research Centers from your homeworld. You should now have two free facility slots.
Put Research Center in the queue twice and click Repeat Build.
The game will build two Research Centers, detect that the planet is full and remove Research Center from the queue (just the top one.)
Every turn afterward, the game fails to detect that the planet is full and continually wastes resources trying to build the Research Center.
The solution: The game should remove all facilities from the queue once the planet is full.
(Currently, it just removes the top one.)
((Granted, this is a pretty rare situation.))
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