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Old February 27th, 2003, 04:18 AM
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Default Re: building faster?

Quote:
Originally posted by Merry Jolkar:
What is the rule for determining the cost of a refit? I'm trying to retrofit, and have more than twice the resources required by the target upgrade ship *brand new*, but keep getting message that I don't have enough. Any help would be appreciated, as this is a critical part of my strategy and I've been stuck for 3 turns now!

I have
169,109 minerals
16,802 organics
118,376 radioactives.

and when trying to retrofit a ship that costs
76,000 minerals
1000 organics
32,000 radioactives
brand new, I get a message: "Our vehicle Gate 1 in system Texrek has not been retrofit, sire. You do not have enough resources to finance this retrofit."

I have more than twice the value of the ship, *and* I'm retrofitting from a ship that costs:
54,000 minerals
5000 organics
13,000 radioactives. (Note that the initial ship seems slightly less than 2/3 the value of the target but I think this is due to rounding.)
Thanks,
Merry
Again, I direct your attention to the Newbie FAQ, there is a lot of good info there. Section 5.5 covers this.

http://www.shrapnelgames.com/cgi-bin...;f=23;t=005518

The relevent numbers are as follows:

Cost to add a component: 120%
Cost to remove a component: 30%
Maximum amount of change in ship cost: 150%, being total cost. i.e. new ship (M+O+R) can't be more than old ship (M+O+R) x 1.5. It is not on an individual resource basis.

These values can be found and modified in settings.txt:

Retrofit Cost Percent For Comps := 120
Retrofit Cost Percent For Comp Removal := 30
Retrofit Max Percent Difference in cost := 50

Slick.

[ February 27, 2003, 02:21: Message edited by: Slick ]
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