
February 27th, 2003, 10:29 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: building faster?
Quote:
Originally posted by Mephisto:
quote: Originally posted by Slick:
Negatory, good buddy. I have tested this and it has also been confirmed by others. Add up your total resources M+O+R (before & after) and that's the number you use for the 150% rule. I used to think the same thing.
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I'm not sure if this is correct.
I was in a PBEM game for a friend and had to retrofit his very old ships to new ones. The main problem were of course the engines because they increased in Rad. In my experience the 150% is really per resource HOWEVER there is a threshold like round about 1000 or so that you can upgrade ANYWAY. So you can upgrade your 100 R ship to a 1,100 ship but not your 10,000 to 16,000. I'm quite sure about this as I only upgraded the engines so the variables in the equation weren't too many. Anyway this was an early gold Version IIRC so it might have changed or I am simply wring. Unfortunately that I lack the time to test it. Retrofits are based off of total cost, not each resource individually. IIRC, it has _always_ been based off of total cost in SE4 (well... maybe it was different in an early beta, I dunno).
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