
February 24th, 2003, 06:25 AM
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Join Date: Mar 2002
Location: Indiana
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Re: Simultaneous query : recovering fighters
Quote:
Originally posted by raynor:
Consider the following setup in a single sector:
A planet with cargo capacity for 10 fighters.
A transport vessel with cargo capacity for 100 fighters
100 fighters with full movement
Goal: To recover the 100 fighters from orbit and load them onto the transport vessel.
In a Turn Based game, you can load all 100 fighters onto the transport by repeatedly recovering the fighters, transferring to the ship and repeating. In other words:
1. Recover 10 fighters from orbit to the planet
2. Transfer 10 fighters from the planet to the ship
3. Repeat (1) and (2) nine times. (Or, do the sequence of (1) and (2) a total of ten times.)
Is there any way to do the same thing in a Simultaneous game?
(If there isn't, and you want to say that I'm cheating by doing it in a TB game, then I whole-heartedly agree. I won't do it anymore if you tell me it isn't possible in a simultaneous game.)
Thanks!
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I'm pretty sure you can. I just ran a test, while not 100% what you said, still pretty close. I just had my home world, build 100 fighters, launched them, build a cargo ship and had it sit there. (This is all simultaneous game) I then gave the planet orders to recover fighters. Then same turn I had ship ordered to pick up fighters from planet. I ended turn and the ship had the fighters on board. While the planet was able to hold all 100 fighters and not just 10, I believe this would work if you just put it all on repeat orders.
Hope that helps.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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