Re: High Yield Missiles
Odd, I made a mod which increased missile range, but the missiles I tested it on (Capital Vs) wouldn't go past their regular range of 16. Vanished right at that point. Of course, the range enhancement was +12 to range (large weapon platform mount) since I wanted it to be able to reach out and touch someone. Maybe that messed it up.
I am beginning to think the component enhancement just wasn't meant for seeking weapons. *sigh*
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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
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...can you and your associates arrange that for me, Mr. Morden?
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